ProEXR File Description=Attributes=cameraAperture (float): 36.000000cameraFarClip (float): 1000000.000000cameraFarRange (float): 1000000.000000cameraFov (float): 70.000000cameraNearClip (float): 2244.196533cameraNearRange (float): 0.000010cameraProjection (int): 0cameraTargetDistance (float): 4012.226318cameraTransform (m44f): [{-0.00678932, -1.86258e-009, -0.999977, -5461.06}, {-0.999977, 1.16932e-011, 0.00678931, 8902.68}, {3.61713e-012, 1, 2.79397e-009, 1224.37}, {0, 0, 0, 1}]channels (chlist)compression (compression): Zip16dataWindow (box2i): [0, 0, 2399, 1799]displayWindow (box2i): [0, 0, 2399, 1799]gamma (float): 1.000000lineOrder (lineOrder): Increasing YpixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000tiles (tiledesc): [64, 64]=Channels=A (float)B (float)FStormMaterials.A (float)FStormMaterials.B (float)FStormMaterials.G (float)FStormMaterials.R (float)FStormObjects.A (float)FStormObjects.B (float)FStormObjects.G (float)FStormObjects.R (float)G (float)R (float)
ProEXR File Description=Attributes=cameraAperture (float): 36.000000cameraFarClip (float): 1000000.000000cameraFarRange (float): 1000000.000000cameraFov (float): 70.000000cameraNearClip (float): 2244.196533cameraNearRange (float): 0.000010cameraProjection (int): 0cameraTargetDistance (float): 4012.226318cameraTransform (m44f): [{-0.00678932, -1.86258e-009, -0.999977, -5461.06}, {-0.999977, 1.16932e-011, 0.00678931, 8902.68}, {3.61713e-012, 1, 2.79397e-009, 1224.37}, {0, 0, 0, 1}]channels (chlist)compression (compression): Zip16dataWindow (box2i): [0, 0, 2399, 1799]displayWindow (box2i): [0, 0, 2399, 1799]gamma (float): 1.000000lineOrder (lineOrder): Increasing YpixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000tiles (tiledesc): [64, 64]=Channels=A (float)B (float)FStormMaterials.A (float)FStormMaterials.B (float)FStormMaterials.G (float)FStormMaterials.R (float)FStormObjects.A (float)FStormObjects.B (float)FStormObjects.G (float)FStormObjects.R (float)G (float)R (float)
ProEXR File Description=Attributes=cameraAperture (float): 36.000000cameraFarClip (float): 1000000.000000cameraFarRange (float): 1000000.000000cameraFov (float): 70.000000cameraNearClip (float): 1565.000000cameraNearRange (float): 0.000010cameraProjection (int): 0cameraTargetDistance (float): 3559.496094cameraTransform (m44f): [{-1, -1.33893e-013, 0, -2852.66}, {7.10543e-015, 1.86265e-009, 1, -9787.86}, {5.8864e-013, 1, 2.79397e-009, 1158.49}, {0, 0, 0, 1}]channels (chlist)compression (compression): Zip16dataWindow (box2i): [0, 0, 2399, 1799]displayWindow (box2i): [0, 0, 2399, 1799]gamma (float): 1.000000lineOrder (lineOrder): Increasing YpixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000tiles (tiledesc): [64, 64]=Channels=A (float)B (float)FStormMaterials.A (float)FStormMaterials.B (float)FStormMaterials.G (float)FStormMaterials.R (float)FStormObjects.A (float)FStormObjects.B (float)FStormObjects.G (float)FStormObjects.R (float)G (float)R (float)
ProEXR File Description=Attributes=cameraAperture (float): 36.000000cameraFarClip (float): 1000000.000000cameraFarRange (float): 1000000.000000cameraFov (float): 70.000000cameraNearClip (float): 1565.000000cameraNearRange (float): 0.000010cameraProjection (int): 0cameraTargetDistance (float): 3559.496094cameraTransform (m44f): [{-1, -1.33893e-013, 0, -2852.66}, {7.10543e-015, 1.86265e-009, 1, -9787.86}, {5.8864e-013, 1, 2.79397e-009, 1158.49}, {0, 0, 0, 1}]channels (chlist)compression (compression): Zip16dataWindow (box2i): [0, 0, 2399, 1799]displayWindow (box2i): [0, 0, 2399, 1799]gamma (float): 1.000000lineOrder (lineOrder): Increasing YpixelAspectRatio (float): 1.000000screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000tiles (tiledesc): [64, 64]=Channels=A (float)B (float)FStormMaterials.A (float)FStormMaterials.B (float)FStormMaterials.G (float)FStormMaterials.R (float)FStormObjects.A (float)FStormObjects.B (float)FStormObjects.G (float)FStormObjects.R (float)G (float)R (float)
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